XR Architect
Capgemini
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Italy
Posted 6+ months ago
Our offer
Capgemini Engineering is looking for an Immersive Reality Architect, Milan or Turin site.
The Immersive Reality Architect will:
- Support Go2Market and business development activities across different markets
- Manage the technical evolution of the XR Based Services by following technology trends and continuously scouting of new technical solutions
- Conceive and design new technical solutions according to specific market needs
- Participate to project delivery to assure the proper technical governance and project quality
- Support the scouting of new talents on the market
Your Profile
The ideal candidate have a master’s degree in Computer Engineering or similar titles and have at least 5 -7 years of professional experience.
Key Requirements for the position are:
- Deep knowledge of AR/VR enabling technologies and curiosity to follow the relevant technology trends
- Experience and interest to take part to business development actions for technical proposal definition
- Good knowledge of 3D Realtime Platforms: Unity, Unreal, Nvidia Omniverse
- Good knowledge of XR devices and related market trends
- Good proficiency in English both written and spoken
- Experience in end2end technical solutions design according to specific market needs
- Experience in project delivery and technical project leading
- Travel availability
They will also be evaluated positively:
- Active participation to XR communities, professional networks and events as key note speaker
- Knowledge of Phyton, C#, C++, Java and Node JS
- Knowledge of WebXR, PTC Vuforia, Godot Engine
- Gaming Industry background
- Experience in design of complex software architectures involving Cloud (Azure, AWS), IoT and AI
This job is no longer accepting applications
See open jobs at Capgemini.See open jobs similar to "XR Architect" Matt Wallaert.